Managing Outdoor Recreation, 2nd Edition
Interactive Matrices
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Problem: Impacts on Natural Quiet
Which of the following management strategies would you like to apply to help solve this problem?
Select one of the four strategies to see management practices that might be used to solve your problem. Under each of the practices you will see all of the management actions listed in the book's appendices.
Information/Education
- Promote alternative sites (e.g. within park, other parks)
- Promote alternative times to use site/park (e.g., hours, days, seasons)
- Inform visitors of current impacts/conditions at site/park (e.g. prevalence of anthropogenic noise)
Rationing/Allocation
- Set capacity (for site, park) and allocate access by reservation system
- Set capacity (for site, park) and allocate access by queuing system
- Set capacity (for site, park) and allocate access by fee system
- Set capacity (for site, park) and allocate access by lottery system
- Set capacity (for site, park) and allocate access by merit system
- Implement differential fee system (e.g. temporally, spatially)
Rules/Regulations
- Set capacity and require a use permit
- Require a reservation for entry/use
- Require a fee for entry/use
- Require special knowledge/skills for entry/use
- Implement a maximum length of stay
- Close area (e.g. temporarily, seasonally, permanently)
Law Enforcement
- Establish presence of a uniformed ranger
- Require visitors to show a use permit
- Sanction (e.g. fine) visitors for unauthorized use
Zoning
- Zone site/park for lower use
- Zone site/park for no use
Facility Development/Site Design/Maintenance
- Set capacity (for site, park) and design visitor facilities (e.g. parking lots at trailheads) and services accordingly
- Make access more difficult (e.g. lower standard roads, trails, transit)
- Improve access (e.g. higher standard roads, trails, transit) to alternative sites/parks
Information/Education
- Inform visitors of the range of recreation areas and opportunities available
- Promote use of low-use areas
- Educate visitors about natural quiet
- Promote visitor behavior that reduces human-caused noise
Rationing/Allocation
- Not applicable
Rules/Regulations
- Extend time that area is open to visitor use (hours, days, seasons)
- Require visitors to reduce noise
Law Enforcement
- Establish presence of a uniformed ranger
- Sanction (e.g. fine) visitors for making unacceptable noise
Zoning
- Zone alternative areas for higher use
- Zone areas for natural quiet
Facility Development/Site Design/Maintenance
- Improve attractions, facilities, services in alternative areas
- Develop attractions, facilities, services in new areas
- Improve access to new/alternative areas
- Design facilities to reduce visitor-caused noise (e.g., use vegetative screening)
Information/Education
- Promote alternative sites (e.g. within park, other parks) to disperse use
- Promote alternative times to use site (e.g. hours, days, seasons)
- Promote selected sites to concentrate use
- Inform visitors of acceptable and unacceptable recreation activities (e.g. no motorized uses)
- Inform visitors of acceptable and unacceptable behavior (e.g. no boisterous activity)
- Educate visitors about why selected behaviors are unacceptable (e.g. human caused noise can disturb wildlife and reduce the opportunity of visitors to hear the sounds of nature)
Rationing/Allocation
- Not applicable
Rules/Regulations
- Prohibit high-impact uses (e.g. no motorized activities)
- Prohibit high-impact behavior (e.g. radios, cell phones)
- Limit group size
Law Enforcement
- Establish presence of a uniformed ranger
- Sanction (e.g. warn, fine) visitors for inappropriate use/behavior (e.g. boisterous activity)
Zoning
- Zone as “quiet area”
- Zone area for low-impact uses only (e.g. no motorized uses)
Facility Development/Site Design/Maintenance
- Provide facilities/services for low impact uses only (e.g. trails for walking only)
- Locate/concentrate facilities and services away from wildlife habitat (e.g. old growth forests)
- Design facilities and services to minimize impact (e.g. use only quiet technology for park administration)
Information/Education
- Inform visitors of current conditions (i.e. prevalence of human-caused noise)
Rationing/Allocation
- Not applicable
Rules/Regulations
- Not applicable
Law Enforcement
- Not applicable
Zoning
- Not applicable
Facility Development/Site Design/Maintenance
- Locate visitor attractions/facilities (e.g. trails, campsites) away from sensitive soundscapes
- Develop facilities (e.g. vegetative barriers) to buffer human-caused sound
- Adopt quiet technology (e.g. electric trimmers) for maintenance