Managing Outdoor Recreation, 2nd Edition
Interactive Matrices
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Problem: Crowding
Which of the following management strategies would you like to apply to help solve this problem?
Select one of the four strategies to see management practices that might be used to solve your problem. Under each of the practices you will see all of the management actions listed in the book's appendices.
Information/Education
- Promote alternative sites (e.g. within park, other parks)
- Promote alternative times to use site/park (e.g. hours, days, seasons)
- Inform visitors of current impacts/conditions (e.g. crowding)
Rationing/Allocation
- Set capacity (for site, park) and allocate access by reservation system
- Set capacity (for site, park) and allocate access by queuing system
- Set capacity (for site, park) and allocate access by fee system
- Set capacity (for site, park) and allocate access by lottery system
- Set capacity (for site, park) and allocate access by merit system
- Implement differential fee system (e.g. temporally, spatially)
Rules/Regulations
- Set capacity (for site, park) and require a use permit
- Require a reservation for entry/use
- Require a fee for entry/use
- Require special knowledge/skills for entry/use
- Institute a maximum length of stay
- Limit group size
- Prohibit selected activities/uses (e.g. activities/uses with high resource and/or social impacts)
- Close site/park (e.g. temporally, seasonally, permanently)
Law Enforcement
- Establish presence of a uniformed ranger
- Require visitors to show a use permit
- Sanction (e.g. fine) visitors for unauthorized use
Zoning
- Zone site/park for lower use
- Zone site/park for no use
Facility Development/Site Design/Maintenance
- Set capacity (for site, park) and design visitor facilities (e.g. parking lots) and services accordingly
- Make access to site/park more difficult (e.g. lower standard roads, trails, transit)
- Improve access (e.g. higher standard roads, trails, transit) to alternative sites (within park, other parks)
- Eliminate attractions/facilities/services at problem site/park
- Provide attractions/facilities/services at alternative sites (e.g. within park, other parks)
Information/Education
- Inform visitors of the range of recreation areas and opportunities available
- Promote use of low-use areas
Rationing/Allocation
- Not applicable
Rules/Regulations
- Extend time that area is open to visitor use (hours, days, seasons)
Law Enforcement
- Not applicable
Zoning
- Zone alternative areas for higher use
Facility Development/Site Design/Maintenance
- Improve attractions, facilities, services in alternative areas
- Develop attractions, facilities, services in new areas
- Improve access to new/alternative areas
Information/Education
- Promote alternative sites (e.g. within park, other parks) to disperse use
- Promote alternative times to use site (e.g. hours, days, seasons) to disperse use
- Promote sites (e.g. attraction sites) that are designed to accommodate large numbers of visitors
- Inform visitors of acceptable and unacceptable recreation activities (e.g. no motorized use, no stock use, no pets, no large groups)
- Inform visitors of acceptable and unacceptable behavior (e.g. no boisterous behavior, dogs must be on leash)
- Educate visitors about why selected activities/behaviors are unacceptable (e.g. some visitors are searching for solitude, large groups tend to increase perceived crowding)
- Inform visitors of existing impacts/conditions (e.g. crowding)
Rationing/Allocation
- Not applicable
Rules/Regulations
- Prohibit recreation activities that tend to minimize crowding (e.g. commercial tours)
- Prohibit behavior that tends to exacerbate crowding (e.g. boisterous behavior)
- Limit group size
- Institute a maximum length of stay
Law Enforcement
- Establish presence of a uniformed ranger
- Sanction (e.g. warn, fine) visitors for inappropriate use/behavior (e.g. boisterous behavior)
Zoning
- Zone area for low-impact uses only (e.g. pedestrian use only)
Facility Development/Site Design/Maintenance
- Provide facilities/services only for recreation activities that tend to minimize crowding (e.g. pedestrian activities)
- Locate/concentrate facilities and services away from areas designed to provide opportunities for solitude (e.g. wilderness areas)
- Design facilities and services to minimize crowding (e.g. provide adequate restrooms)
- Maintain facilities to minimize crowding (e.g. remove litter regularly)
Information/Education
- Inform visitors of current conditions (i.e. crowding at attraction sites)
- Encourage visitors to wear clothing and use equipment that blends with the environment
- Educate visitors about how to avoid conflict with other groups (e.g. no boisterous behavior)
Rationing/Allocation
- Set limit on amount of use
Rules/Regulations
- Regulate use levels
Law Enforcement
- Establish a uniformed presence to enforce use limit
- Establish a uniformed presence to reduce conflict among visitors
Zoning
- Separate conflicting uses spatially or temporally
Facility Development/Site Design/Maintenance
- Develop additional facilities/services (e.g. trails, attraction sites) to disperse use
- Maintain high environmental quality