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Abstract

Background and Study Aim. Many findings have demonstrated that several life-threatening diseases, including cardiovascular diseases, obesity-related diseases, and certain types of malignancies, can be prevented by exercise. Reactive oxygen species (ROS) may be the direct or associated factor that...

Author(s)
Aygün, C.; Çakır-Atabek, H.
Publisher
Kharkov Regional Branch of the National Olympic Committee of Ulkraine, Kharkov, Ukraine
Citation
Fiziceskoe Vospitanie Studentov, 2023, 5, pp 238-246
Abstract

Aims: to determine the effect of a 20-week exergame program on different indicators of body composition and components of health-related physical fitness in adolescents with Down syndrome. Methods and Procedures Outcomes: 49 adolescents (19 female and 30 males; average age, 14.19 ± 2.06 years) with ...

Author(s)
Suarez-Villadat, B.; Sadarangani, K. P.; Villagra, A.
Publisher
Taylor & Francis, Abingdon, UK
Citation
European Journal of Sport Science, 2023, 23, 11, pp 2210-2220
Abstract

Virtual Reality (VR) provides an enjoyable addition to stationary physical exercise and can improve performance while exercising. The aim of this study is to explore the effectiveness of three interactive virtual environments (i.e., social, relaxing, stressful) on enjoyment and persistence during...

Author(s)
Lemmens, J. S.
Publisher
Elsevier Ltd, Oxford, UK
Citation
Psychology of Sport and Exercise, 2023, 69,
Abstract

As technology advances, virtual reality (VR) becomes more prevalent in various fields of endeavor. Virtual reality is frequently associated with entertainment for adolescents. This is not always the case, however. Military, medicine, education, and architecture could all benefit from virtual...

Author(s)
Kuleva, M.
Publisher
National Sports Academy "Vassil Levski", Sofia, Bulgaria
Citation
Journal of Applied Sports Sciences, 2023, 1, pp 69-79
Abstract

Background: Exergames are a new socio-technological phenomenon consisting of digital motor games that aim to stimulate players' motor skills. The physical-motor component of exergames has been well studied, but knowing more about their possible psychological effects in the school context is...

Author(s)
Quintas, A.; Bustamante, J. C.
Publisher
Routledge, Abingdon, UK
Citation
Physical Education and Sport Pedagogy, 2023, 28, 5, pp 467-481
Abstract

The aim of this document is to report on an Active Breaks program, carried out in two primary school's classrooms of a semi-private school in La Rioja, with the participation of 52 students in the 5th and 6th grade of primary school, throughout the 2021-2022 school year. The program is comprised of ...

Author(s)
Rodríguez-Maimón, M. G.
Publisher
Federacion Espanola de Asociaciones Docentes de Educacion Fisica (FEADEF), San Javier Murcia, Spain
Citation
RETOS - Neuvas Tendencias en Educacion Fisica, Deporte y Recreacion, 2023, 48, pp 784-790
Abstract

The COVID-19 pandemic has influenced various aspects of people's lives; for instance, restrictions during the pandemic have forced people to think about sports participation and physical activity in new ways. There has been growing interest in technological interventions to support exercise-related ...

Author(s)
Ko, L. M.; Tai, W. C.; Lee, P. C.
Publisher
Routledge, Abingdon, UK
Citation
Sport in Society: Cultures, Commerce, Media, Politics, 2023, 26, 3, pp 409-430
Abstract

Acute bouts of exercise have the potential to benefit children's cognition. Inconsistent evidence on the role of qualitative exercise task characteristics calls for further investigation of the cognitive challenge level in exercise. Thus, the study aim was to investigate which "dose" of cognitive...

Author(s)
Anzeneder, S.; Zehnder, C.; Martin-Niedecken, A. L.; Schmidt, M.; Benzing, V.
Publisher
Elsevier Ltd, Oxford, UK
Citation
Psychology of Sport and Exercise, 2023, 66,
Abstract

Background: Most children and young people (CYP) worldwide are classified as inactive because they fail to meet the World Health Organisation recommendations for physical activity. Online interventions that use devices like exergames, smartphones, social media, and wearables have the potential to...

Author(s)
Goodyear, V. A.; Skinner, B.; McKeever, J.; Griffiths, M.
Publisher
Routledge, Abingdon, UK
Citation
Physical Education and Sport Pedagogy, 2023, 28, 1, pp 94-108
Abstract

Exergaming technologies have emerged in physical education in recent years as an attempt at revitalizing physical activity levels among youth. Research on the effects of exergaming is increasing; however, there is no research on practicing physical education teachers' implementation in the United...

Author(s)
Krause, J. M.; Jenny, S. E.
Publisher
Sagamore Publishing, Urbana, USA
Citation
Physical Educator, 2023, 80, 1,

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