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Improving lives by solving problems in agriculture and the environment
Managing Outdoor Recreation, 2nd Edition

Managing Outdoor Recreation, 2nd Edition

Problem: Impacts to Attraction Sites

 
Which of the following management strategies would you like to apply to help solve this problem?

 

Select one of the four strategies to see management practices that might be used to solve your problem. Under each of the practices you will see all of the management actions listed in the book's appendices.

 

Or return to problems

Information/Education

•     Promote alternative attraction sites (e.g., within park, other parks)

•     Promote alternative times to visit attraction site/park (e.g., hours, days, seasons)

•     Inform visitors of current impacts/conditions at attraction site (e.g., impacts to resources, crowding)

 

Rationing/Allocation

•     Set capacity (for attraction site, park) and allocate access by reservation system

•     Set capacity (for attraction site, park) and allocate access by queuing system

•     Set capacity (for attraction site, park) and allocate access by fee system

•     Set capacity (for attraction site, park) and allocate access by lottery system

•     Set capacity (for attraction site, park) and allocate access by merit system

•     Implement differential fee system (e.g., temporally, spatially)

 

Rules/Regulations

•     Set capacity (for attraction site, park) and require a use permit

•     Require a reservation for entry/use

•     Require a fee for entry/use

•     Require special knowledge/skills for entry/use

•     Institute a maximum length of stay

•     Limit group size

•     Prohibit selected activities/uses (e.g., activities/uses with high resource and/or social impacts)

•     Close attraction site/park (e.g., temporarily, seasonally, permanently)

 

Law Enforcement

•     Establish presence of a uniformed ranger

•     Require visitors to show a use permit

•     Sanction (e.g., fine) visitors for unauthorized use

 

Zoning

•     Zone attraction site/park for lower use

•     Zone attraction site/park for no use

 

Facility Development/Site Design/Maintenance

•     Set capacity (for attraction site, park) and design visitor facilities (e.g., parking lots) and services accordingly

•     Make access to attraction site/park more difficult (e.g., lower standard roads, trails, transit)

•     Improve access (e.g., higher standard roads, trails, transit) to alternative attraction sites/parks

•     Eliminate attractions/facilities/services at problem attraction site/park

•     Provide attractions/facilities/services at alternative attraction sites (e.g., within park, other parks)

Information/Education

•     Inform visitors of the range of recreation areas and opportunities available

•     Promote use of low-use areas

 

Rationing/Allocation

•     Not applicable

 

Rules/Regulations

•     Extend time that area is open to visitor use (hours, days, seasons)

 

Law Enforcement

•     Not applicable

 

Zoning

•     Zone alternative areas for higher use

 

Facility Development/Site Design/Maintenance

•     Improve attractions, facilities, services in alternative areas

•     Develop attractions, facilities, services in new areas

•     Improves access to new/alternative areas  

Information/Education

•     Promote alternative sites (e.g., within park, other parks) to disperse use

•     Promote alternative times to use site (e.g., hours, days, seasons) to disperse use

•     Promote resistant/hardened sites to concentrate use

•     Inform visitors of current impacts/conditions (e.g., resource impact, crowding)

•     Inform visitors of acceptable and unacceptable recreation activities (e.g., no climbing on attraction site features)

•     Inform visitors of acceptable and unacceptable behavior (e.g., stay on developed facilities)

•     Educate visitors about why selected activities/behaviors are unacceptable (e.g., walking off developed facilities can damage fragile vegetation)

 

Rationing/Allocation

•     Not applicable

 

Rules/Regulations     

•     Prohibit high-impact uses (e.g., no motorized activities)

•     Prohibit high-impact behavior (e.g., no walking off developed facilities)

•     Limit group size

•     Institute a maximum length of stay

 

Law Enforcement

•     Establish presence of a uniformed ranger

•     Sanction (e.g., warn, fine) visitors for inappropriate use/behavior (e.g., walking off developed facilities)

 

Zoning           

•     Zone area for low-impact uses only (e.g., pedestrian use only)

 

Facility Development/Site Design/Maintenance

•     Provide facilities/services for low impact uses only (e.g., pedestrian use only)

•     Locate/concentrate facilities and services on impact-resistant sites (e.g., impact resistant soils and vegetation, away from sensitive wildlife habitat)

•     Design facilities and services to minimize impact (e.g., boardwalks over wet areas)

•     Maintain facilities to minimize impact (e.g., maintain the integrity of fencing at viewpoints)

Information/Education

•     Inform visitors of current conditions (i.e., resource degradation, crowding at attraction sites)

 

Rationing/Allocation

•     Not applicable

 

Rules/Regulations

•     Not applicable

 

Law Enforcement

•     Not applicable

 

Zoning

•     Not applicable

 

Facility Development/Site Design/Maintenance

•     Locate visitor attractions/facilities on durable areas (e.g., soils that are resistant to compaction and erosion)

•     Develop facilities (e.g., viewing platforms) to “shield” fragile resources

•     Design facilities to concentrate use on naturally resistant or hardened areas

•     Maintain or rehabilitate impacted locations

•     Close and rehabilitate impacted areas

•     Maintain/repair damage to impacted areas

•     Clean/maintain area regularly